Guest Post by Kristine [lizbeth_laila@yahoo.com]
Video games are more appreciated visually than with any other sense. There’s so much information that needs to be processed by our eyes, and most games use colors both to create spectacular visual effects and differentiate between important visual elements during gameplay. Some games, for instance, involve matching colored blocks.
However, Tim McDaniel, a color blind reader of the Ars Technica blog, brought up some pretty intriguing matters. For one, he is a big fan of Battlefield 2142. He enjoys the realistic action and fast gameplay. However, he also finds the game frustrating because of his inability to distinguish between red, green, yellow and brown flags well enough. In a game that depends on capturing the enemy flag, this proves to be a huge disadvantage.
Game designers should realize that a good portion of the gaming population is color blind, and their game design can draw the line whether a color-blind gamer will buy their game or not. Alternative options such as changing certain colors, hues or contrasts might be a good idea for starters. An option for on-screen callouts for certain objects/players on the field will also be helpful.
McDaniel and millions of other color-blind gamers will appreciate it if gaming companies started to consider such issues in their game designs.
Link: Color-blind gamers: common. Developer awareness? Minimal